PROJECT GOAL
Create a series of short 3D animations exploring the hidden world of small insects, translating macro-nature cinematography into an aesthetized digital format inspired by natural history films.
MY ROLE
Worked as director and motion designer, developing concept, visual direction, and animation to bring microscopic environments to life through stylized 3D imagery.
FINAL OUTCOME
A collection of atmospheric short animations showcasing insects such as the tansy beetle and orchid bee, emphasizing texture, color, and movement through cinematic macro perspectives.
KEY DESIGN DECISIONS
Nature Inspiration: visual language influenced by classic natural history documentaries.
Macro Perspective: enlarged environments revealing detail normally unseen.
Material & Texture: detailed rendering highlighting iridescence and surface qualities.
Atmosphere: slow, observational motion reinforcing a calm, documentary tone.







comparing viewport vs final render
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